Decedo tellus 2153 A.C. (anter confero, lat. - before collision)
! It's my first deviation that has scored 1000 views. And it took only 3 days, nice
I'm attempting here on of those huge descriptions, as I see around at dA. So you can just to pass this big blah-blah-blah and enjoy.
Decedo tellus (lat. - Dying world) is a planet, going in circles around a far star. The planet is very close to another, it's "brother". These two planets spin around each other, while a lot of moons spin around them. The star in the center is one of the biggest, and often there are megablasts on it's surface. A large amount of hot gases are ejected into nearby space, making some strange oblong shapes. These shapes can reach the lenght, that is twenty times bigger than diameter of the star itself.
Decedo tellus once was a green planet, with rivers, life, vegetation. But because of unknown causes, it's orbit around the star changed from a circle to a spiral, going closer and closer to the star. The temperature began rising, and all life on the planet died. Because of the same unknown causes, these two "brother" planets were getting closer and closer to each other, resulting into a collision.
Planet's home solar system is situated very close to the edge of the galaxy, and from the surface another galaxy in the space is seen.
I've originally started working on this as on the *TerraGeneration's "sunset artpack" render. I made it, and only then I've realized that it just doesn't suit it. Sunset is something more than just a low altitude sun, but the pic was ready, I couldn't just delete it. So I had an idea of making this kind of piece. Terrain made in GeoControl (first time used it), render done in Terragen, then it went through a Photoshop postwork. Also I've used some Apophysis renders and some clouds and sun stock.
If you wonder why the hell I've put all that science bullshit above, that's because I'm not making this like "oh, I'll just put this here, rotate this, lighten this and voila!", no, that's because I always think of what I make. So don't call it a planets, call it a moons, 'coz there are only two planets here, Terragen part and the one that is most big, but almost invisible here, 'coz it's situated low and half-covered with cloud. In the right.
I would also like to say a huge thanks to , for letting me use some of his Apo renders. I think he saved me almost a day of renderings. So you should definitely visit him. Oh, and you can find that galaxy render, made by him here.
GeoControl terrain making - 15mins
Getting the render look good - around 5 hours (that's b'coz I needed to see what I'm making, so there were a lot of 800x600 renders, ~10mins each)
Final Terragen 2000x1000 render - 4 hours
Upper sky part 2000x1000 render - 1 hour
Cloudscape mask 2000x1000 render - 1 hour
Ground mask 2000x1000 render - 10mins
Apophysis renders - three renders, ~2h each
Making of two 2000x2000 planets textures - ~30min each
Photoshop postwork time - about two days (yes, my PC is soooo slooooow)
psd file size - 83MB (it takes five mins to open it, three mins to save)
Layers count - 50
[06.10.28] plus about an hour to fix some bugs.
[07.08.16] pack contains 1024x768, 1280x1024, 1280x800, 1440x900